In this guide I will basically cover some of the basic functions of the game and have a small FAQ section.
Maybe it will get larger thru time......
Menua1. In-game Screen
a2. Skill list Screen
a3. Anima
a4. Equipments
a5. Character Screen explanation
a6. Mailbox functions
a7. Food effects
a1. In-game ScreenOk, 1st I will explain the various things that you see from the game screen. Pls refer to the picture below.
1 - Normal inventory
2 - Quest inventory
3 - Expanded inventory (requires cash shop to activate)
4 - Area name that you are in
5 - Channel you are currently on
6 - Coordinates
7 - Giant Summoning availability indicator
8 - Your in-game gold
9 - Your in-game time points (can be used to buy items from Time Shop, which is gained thru time)
10 - Cash Shop
11 - Shows you the current status of the daily limited areas (some areas are limited to a certain amount of entries per day)
12 - Time Shop
13 - Shadow & Atk FX controls
I will list down the various options (from top to bottom) when you click on the buttonA - Mail
B - Character (Char info / Char skill / Anima info / Anima skill / Giant info / Mount info / Journal)
C - Inventory
D - Quest Log
E - Community (Friend-list / Modify party settings / Create party / Search for party / Guild / Look for chat room)
F - Events (Guild ranking / Guild war status / View PVP room / Enter PVP room)
G - Map (Map / Travelling Map)
H -Settings
a2. Skill list ScreenTo bring up the skill list screen, press K. I will make a brief description of what are the functions on this page (active skill)
A - Active Skill tab
B - Passive Skill tab
C - Actions/Emotes tab
D - Skill Points ("SP")
E - Detailed Skill Description (place where you can upgrade your skill with SP)
F - Skill Level (you can select the lvl by clicking on the drop-down arrow)
G - Mastery Level (there are 3 mastery in total)
The
Passive SKill screen is almost the same as the Active Skill so I am not going to talk much about it.
Actions/Emotes screenThere is a very important action button which I highlighted in
Blue.
Place it in the shortcut and you can command your Anima to run to you. VERY useful when Anima is being atk or you need to run thru aggro mobs area.
The button to the right of it is to ask ANIMA to hold position. Useful when you want to approach enemies with AOE atk and you wanna prevent ANIMA from getting hit from the strike.
Detailed Skill Description screenOnce you click on the Detailed Skill Description it will pop-up the below page, which I will give a brief explanation on its functions.
1 - Skill Type: Active or Passive (the one in my example is an Active skill)
2 - Casting Time
3 - Attack Range
4 - MP usage
5 - Skill Cooldown
6 - Required Weapon
7 - Skill Damage
8 - Training Level (usually is increase attack damage)
9 - Proficiency Level (usually for melee char is decrease cooldown; usually for mage/bard is decrease casting time)
10 - Understanding Level (decrease mp usage)
NOTE : The mastery under Passive Skill is not the same as Active skills. Passive skills will only have 1 type of mastery and it is usually to increase a certain statsa3. AnimaIn this section, I will briefly talk about the various functions for Anima information & setting screens.
You can go to these links to find out more about Anima (it is in chinese so would need to translate it)
http://www.gamebase.com.tw/zone/prius/forum/60163/topic/88245568/1?time=1266582740http://www.gamebase.com.tw/zone/prius/forum/60163/topic/88097295/1?time=1266655623The below screen is the Anima InfoA - Anima's Info tab
B - Anima's Characteristic
C - Anima's Skill
D - Anima's equipments
E - Health Point ("HP")
F - Magical Point ("MP")
G - Relationship (how close the Anima is with you)
H - Change Name (pls note that you can only do this once)
I - Feelings (From left to right: Curious, Love, Happy, Cheerful, Fear, Dislike, Angry, Sad)
J - Plant commute (gather raw materials like flower, branches, etc)
K - Cultivation (make items like potions, stats buff, equip upgrade stabilizers, etc)
L - Calm Soul (gather dead monster's soul)
M - Tame (use on live monster to get seeds or mount soul)
N - Cook (make food thru the furnace in Personal House)
Anima Characteristic screenThere are basically 4 characteristic (Clockwise from the top) Positive, Independent, Negative, Dependent.
The options 1 to 4 is to set the Anima's behaviour.
1 - 對每件事都積極地行動吧!
Increases Positive(high) & Independent(low) thru time. Actively gather items, hit mobs, cast spells without asking. Chance of being spotted by mobs is high. Focus in attacking spells.
2 - 發揮好奇心,活潑地行動吧
Increases Positive(low) & Independent(high) thru time. Will ask before gathering item. Chance of being spotted is high. Focus in buff spells.
3 - 行動前仔細思考思考吧
Increases Dependent(high) & Negative(low) thru time. Will ask before gathering item. Chance of being spotted is low. Focus in debuff spells.
4 - 以安全為優先謹慎的行動吧
Increases Dependent(high) & Negative(high) thru time. Will not gather item (unless instructed). Chance of being spotted is low. Focus in recovery spells.
Cultivating Anima's CharacteristicYour initial choice when creating your Anima doesn't really matter in how her characteristic develop. It is the things you do that will determine her growth.
There are a few ways to make Anima characteristic change. (The change is not instant, it needs time to cultivate her characteristics)
1st - You can do so by choosing the correct behaviour (pls see the above on Anima's Characteristic Screen).
2nd - The choices that you make when the popup appears with Anima's face and 2 options beside it. (The 1st option is agreeing to her feeling, 2nd is disagree). Remember before you answer her, go to her status screen and check her current feeling (press V).
For example: If her feeling is Happy, agreeing with her will increase Positive & Independent and disagreeing will result in the opposite (inc Negative & Dependent). However if her feeling is Sad, agreeing will inc Negative & Dependent)3rd - The different items that you give her will have different effects in her characteristics.
4th - By accomplishing/failing her task.
For example: If you ask her to tame a mob and she fail (Negative will increase), if she is successful (Positive will increase).Anima's skills/spellsAlthough your Anima can learn all the spells available to her but the spells that she can use is based on her characteristics, so you will need to breed her accordingly. You can learn new spells from the Gardener in your Personal House.
I will list down which area your pink icon will need to be on Anima's Characteristic Screen in order for her to use a certain type of spells.
Top right (
green zone) = Attack spells.
Right = Combat buffs
Bottom right (
red zone) = Team assist spells
Bottom = Defensive buffs
Bottom left (
yellow zone) = Healing & recovery spells
Left = Curse spell
Top left (
blue zone) = Debuff spells
a4. Equipments1st I need to highlight a special type of equipment that I have discovered, the "Unrepairable" equipment.
If you come across equips with that additional text that I have highlighted in
Red in the above picture, it means that the item is a Unrepairable item. This type can't be repaired at the blacksmith.
As of now, I am still unable to find a way to repair such items, no luck in cash shop either. So please avoid such items if possible.
Equipment temperingI will translate the options in Blacksmith NPC here to make things easier for everyone.
Now here I will list down some of the tempering items that I have discovered.
1 - Increase 50% for Orb removing
2 - Increase 15% for Orb removing
3 - Increase 5% for Orb removing
4 - Increase 30% for Orb removing
5 - Will only prevent equip from breaking when strengthening fail
6 - Equip will only -1 when strengthening fail
7 - Prevent equip from having any bad effects & breaking when strengthening fail
8 - Add socket to your armors
9 - Add socket to your weapons & armors
10 - Add socket to Anima's equip
11 - Add socket to your weapons
12 - Increase the minimum value when Dismantling equip
13 - Increase the maximum value when Dismantling equip
a5. Character Screen explanation1) Character name ------------- 6) Health Point
2) Guild name ------------------- 7) Magical Point
3) Job ---------------------------- 8 ) Experience Point
4) Level -------------------------- 9) Contribution Point
5) Alliance ----------------------- 10) Title
11) Strength (+Melee atk, +Max HP)
12) Technique (+Range atk, +accuracy, +evade)
13) Intelligence (+M.atk, +M.def, +Max MP)
14) Stamina (+P.def, +Max HP, +HP regen)
15) Perception (+accuracy, +evade, +critical, +Max MP)
16) Luck (+evade, +critical, +accuracy)
17) Melee damage ------------- 23) Melee accuracy
18) Range damage ------------- 24) Range accuracy
19) Magic damage -------------- 25) Magic accuracy
20) Physical defense ----------- 26) Magic Defense
21) Accuracy -------------------- 27) Evade Rate
22) Critical Rate ---------------- 28) Perfect Guard
------------------------------------ 29) Versus Guard
a6. Mailbox functionsa7. Food effectsI will list down the additional effects of food made with different feelings that I had discovered here.
Curious: +M.atk (Recovery+30% for low Lv food)
Love: +Max HP
Happy: +Range Atk
Cheerful: +Accuracy
Fear: +M.def
Dislike: +Evade
Angry: +P.atk
Sad: +P.def